Idle Delver
Game was made for a gamejam, if there is positive feedback I will try to make it better! Please leave a comment and/or rating <3
Assets:
- Tiles: https://piiixl.itch.io/textures
- Dwarf: https://elthen.itch.io/pixel-art-dwarf-sprites
- Background: https://admurin.itch.io/parallax-backgrounds-caves
- Monsters: https://www.gamedevmarket.net/asset/monsters-time-fantasy-rpg-sprite-pack-4391
- Monsters 2: https://willibab.itch.io/willibabs-monster-pack
- Ores: https://ancient-inscriptions.itch.io/96-total-32x32-pixel-art-icons-ores-mineral...
- Chest: https://lowich.itch.io/pixelart-chests
- Music: https://alkakrab.itch.io/free-viking-folk-music-pack
- SFX:
- shovel: https://freesound.org/people/MorneDelport/sounds/326407/
- hit: https://freesound.org/people/PoundSoundUK/sounds/719198/
- pickaxe: https://freesound.org/people/ryanconway/sounds/240801/
- Monster hit: https://freesound.org/people/Halgrimm/sounds/218893/
Published | 25 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (4 total ratings) |
Author | 1ButtonWonder |
Genre | Strategy |
Made with | Unity |
Tags | autobattler, Clicker, Crafting, Idle |
Comments
Log in with itch.io to leave a comment.
I love it, but some bugs kept me from playing longer
I'd really like to have just a little more control over enchantments for when I try to go for a specific build, maybe a different type of enchantment shrine that lets me choose the enchantment but not the piece of equipment?
I know the game is for a jam so it's understandable that there's a little lack of variety, but more spells, types of weapons, stuff like that would be really cool. Again, great game
Hello, thanks for providing feedback, you have several good ideas there, maybe i'll implement some of them, as for the bugs, sorry, but I can't change the game during the gamejam's rating period, I know of the one with disenchanting, I had a friend who lost his double damage stat due to it, the blank screen i'm not sure about, adding more spells and types of weapons, more enemies, more levels all are quite easy to implement :)
How to make it autorestart on "Game over" screen?
This is not in the current version, but after the gamejam I'll try and implement it :)