Better Beginnings & Bug Fixes
Stargrid » Devlog
Captains,
I'm excited to share a new update for Stargrid! Your feedback has been invaluable, and I’ve been working hard to improve your experience. Here’s what’s new in this patch:
🚀 New Player Experience Improvements
- Enhanced Tooltips: Navigating the galaxy has never been easier! Updated tooltips now provide clear and concise guidance, perfect for new recruits.
- Text Scaling for GUI: Whether you're commanding from a small screen or a widescreen display, the GUI now scales smoothly for maximum readability.
🛠 Bug Fixes
- Saving Bug Squashed: A critical issue where new players' ships weren’t saved during the initial three battles has been resolved. Your ship’s progress is now secure as you tackle the challenges of the void!
⚠️ Known Issue
- Laser Reflection Bug: When the Barrier Module is fully active, lasers don’t correctly reflect where they hit. I’m actively investigating this and appreciate your patience while I work on a fix.
Thank you for your continued support and feedback—it’s what helps make Stargrid better every update!
Feel free to share your thoughts in the community forums or on social channels. Let’s shape the galaxy together.
Until next time, captains—see you among the stars!
Files
WebGL.zip Play in browser
1 day ago
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
Languages | English |
Accessibility | One button |
More posts
- Matchmaking & Leaderboard overhaul!27 days ago
- Toxic Barrel Launcher30 days ago
- Matchmaking Revamp31 days ago
- Bug Fixes32 days ago
- Transmutate Modules36 days ago
- Active/Passive Ship Modules43 days ago
- Fix for higher resolutions!47 days ago
- Visual Upgrades!51 days ago
- Explosive Charge Block51 days ago
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