Bug fixes and UI Improvements
Small Update:
UI Improvements:
* Increased font size from 12 to 20 (this is a buff)
* Increased most buttons size from 32x32px to 48x48px
I need feedback from players who run the game in a higher resolution than 1920x1080 to know if the UI is still readable :)
Bug Fixes:
* When placing a core it would search for a free location, now it just places at the mouse cursor.
* Ships could get tangled and swiped around when dragging ships, during build phase the Z-rotation of ships is now locked.
* Enemy ships where spawned on top of each other on the start of a building phase. I corrected the logic and now it can spawn about 14 ships before the zone gets too crowded, this should be an issue hopefully.
Hope you enjoy,
Thanks to Ben for pointing this issues out! :)
1ButtonWonder.
Files
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
Languages | English |
Accessibility | One button |
More posts
- Small update & Bug fixes70 days ago
- New features and Improvements72 days ago
- Google Login & Bug Fixes75 days ago
- Better Beginnings & Bug Fixes79 days ago
- Matchmaking & Leaderboard overhaul!Dec 18, 2024
- Toxic Barrel LauncherDec 16, 2024
- Matchmaking RevampDec 15, 2024
- Bug FixesDec 14, 2024
- Transmutate ModulesDec 10, 2024
- Active/Passive Ship ModulesDec 03, 2024
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