Bug fixes and UI Improvements
Small Update:
UI Improvements:
* Increased font size from 12 to 20 (this is a buff)
* Increased most buttons size from 32x32px to 48x48px
I need feedback from players who run the game in a higher resolution than 1920x1080 to know if the UI is still readable :)
Bug Fixes:
* When placing a core it would search for a free location, now it just places at the mouse cursor.
* Ships could get tangled and swiped around when dragging ships, during build phase the Z-rotation of ships is now locked.
* Enemy ships where spawned on top of each other on the start of a building phase. I corrected the logic and now it can spawn about 14 ships before the zone gets too crowded, this should be an issue hopefully.
Hope you enjoy,
Thanks to Ben for pointing this issues out! :)
1ButtonWonder.
Files
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
Languages | English |
Accessibility | One button |
More posts
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- Matchmaking & Leaderboard overhaul!31 days ago
- Toxic Barrel Launcher34 days ago
- Matchmaking Revamp34 days ago
- Bug Fixes36 days ago
- Transmutate Modules40 days ago
- Active/Passive Ship Modules47 days ago
- Fix for higher resolutions!51 days ago
- Visual Upgrades!54 days ago
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