Bug fixes and UI Improvements
Small Update:
UI Improvements:
* Increased font size from 12 to 20 (this is a buff)
* Increased most buttons size from 32x32px to 48x48px
I need feedback from players who run the game in a higher resolution than 1920x1080 to know if the UI is still readable :)
Bug Fixes:
* When placing a core it would search for a free location, now it just places at the mouse cursor.
* Ships could get tangled and swiped around when dragging ships, during build phase the Z-rotation of ships is now locked.
* Enemy ships where spawned on top of each other on the start of a building phase. I corrected the logic and now it can spawn about 14 ships before the zone gets too crowded, this should be an issue hopefully.
Hope you enjoy,
Thanks to Ben for pointing this issues out! :)
1ButtonWonder.
Files
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
More posts
- Multiplayer Test 2.03 days ago
- Full Database Reset4 days ago
- Database Reset4 days ago
- Small Update/Bug Fixes8 days ago
- Multi-Login: Unity/Google/Apple/Anonymous9 days ago
- Small QoL Update10 days ago
- Asynchronous PvP & Persistent Progress Update11 days ago
- At Last, A BIG Update!25 days ago
- New Melee Weapon, Mauler40 days ago
- Bug fixes42 days ago
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