Bug fixes and UI Improvements
Small Update:
UI Improvements:
* Increased font size from 12 to 20 (this is a buff)
* Increased most buttons size from 32x32px to 48x48px
I need feedback from players who run the game in a higher resolution than 1920x1080 to know if the UI is still readable :)
Bug Fixes:
* When placing a core it would search for a free location, now it just places at the mouse cursor.
* Ships could get tangled and swiped around when dragging ships, during build phase the Z-rotation of ships is now locked.
* Enemy ships where spawned on top of each other on the start of a building phase. I corrected the logic and now it can spawn about 14 ships before the zone gets too crowded, this should be an issue hopefully.
Hope you enjoy,
Thanks to Ben for pointing this issues out! :)
1ButtonWonder.
Files
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
More posts
- Matchmaking & Leaderboard overhaul!3 hours ago
- Toxic Barrel Launcher2 days ago
- Matchmaking Revamp3 days ago
- Bug Fixes4 days ago
- Transmutate Modules8 days ago
- Active/Passive Ship Modules15 days ago
- Fix for higher resolutions!19 days ago
- Visual Upgrades!23 days ago
- Explosive Charge Block23 days ago
- Improved New Player Experience28 days ago
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