Small QoL Update
Stargrid » Devlog
Patch Notes
New Features and Improvements
- Unlock System Update: It's now clearer which blocks aren't unlocked during crafting, and blocks can no longer be crafted until they are properly unlocked. A notification will inform you if you attempt to craft a block you haven't unlocked yet.
- Tech Point Cost Reduction: All tech point costs have been halved, making progression faster and more accessible.
- Resource Balancing: Base resources for crafting blocks have been streamlined. Quartz and gold have been made less rare to improve resource availability.
- Ship Maneuverability: Ships can now turn more easily, enhancing overall responsiveness and control.
- More Bots Added: Additional bots have been introduced to increase the variety of encounters.
Quality of Life Improvements
- Simplified Loading: The loading button in the save slot window has been removed. Ships will now load automatically when a save slot is clicked.
- Fullscreen Mode: The fullscreen button has been re-added for a more immersive experience.
Bug Fixes
- Crafting Exploit: Fixed an issue where players could rotate and delete blocks in battle, which was unintended behavior.
- Save Slot Bug: Fixed a bug that allowed for free copying of ships.
Removed Features
- Building Mode: The building mode has been removed to streamline gameplay and focus on core mechanics.
Enjoy the new improvements, and happy crafting!
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
More posts
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- Toxic Barrel Launcher2 days ago
- Matchmaking Revamp3 days ago
- Bug Fixes4 days ago
- Transmutate Modules8 days ago
- Active/Passive Ship Modules15 days ago
- Fix for higher resolutions!19 days ago
- Visual Upgrades!23 days ago
- Explosive Charge Block23 days ago
- Improved New Player Experience28 days ago
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