Small Update/Bug Fixes
Stargrid » Devlog
Hello, Stargrid Players!
A small update is live with some bug fixes and improvements. Here’s what’s new:
Patch Notes
- Shield Generators Fixed an issue where shield generators would restore to full shields when breaking a ship into multiple parts. Shields now retain the correct level after a split.
- Visual Effects Added new laser particle effects for a more immersive combat experience.
- Beam Weapons Beam weapons are now hidden from the rewards screen at the end of combat to prevent display issues.
- Ship/Fleet Save Button Replaced the "Save" button with an option to set the ship or fleet name instead, streamlining the interface.
- Tutorial Update Updated the tutorial to include these latest changes for a smoother onboarding experience.
- Anonymous Login Fix Resolved an issue where anonymous logins didn’t correctly set flags, preventing some players from entering the game. (Special thanks to Bluecat1st for reporting this!)
Thanks for your continued support, and happy playing!
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
More posts
- Multiplayer Test 2.02 days ago
- Full Database Reset3 days ago
- Database Reset4 days ago
- Multi-Login: Unity/Google/Apple/Anonymous8 days ago
- Small QoL Update9 days ago
- Asynchronous PvP & Persistent Progress Update11 days ago
- At Last, A BIG Update!25 days ago
- New Melee Weapon, Mauler40 days ago
- Bug fixes42 days ago
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