Improved New Player Experience
Stargrid » Devlog
Hello Everyone,
I’ve rolled out a small update aimed at improving the new player experience. Here’s what’s new:
Dynamic Tooltips
- The lengthy 16-step tutorial is gone!
- Tooltips now appear only when relevant, making the introduction smoother and less overwhelming.
- Don’t need tooltips? You can disable them or re-enable them anytime by pressing F1.
Revamped New Player Experience
- Players are now thrown into battle within seconds of starting the game, learning the mechanics gradually as they play.
- This change ensures more players get to experience the core gameplay without being bogged down by an overly long tutorial.
Cleaned-Up UI
- The GUI and inventory screen have been significantly improved, addressing clutter caused by past updates.
Comprehensive Guide Coming Soon
- For players who still have questions, I’ll be releasing a detailed guide on the forums shortly. Stay tuned!
Bug Fixes & Known Issues
- Fixed: Numerous small bugs for a smoother experience.
- Known Issues:
- Occasionally, the matchmaking system fails to find an opponent (rare and hard to debug so far).
- A rare crash during saving has been reported, which can corrupt a player’s ship. While I can’t restore lost ships, I’m actively investigating this.
Thank you for your patience and support! I’m committed to resolving these issues as soon as possible.
Enjoy crafting, building, and battling!
Files
WebGL.zip Play in browser
60 days ago
Stargrid
Multiplayer, Physics-Based Autobattler
Status | In development |
Author | 1ButtonWonder |
Genre | Strategy |
Tags | autobattler, Multiplayer, Physics, Space |
Languages | English |
Accessibility | One button |
More posts
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- Better Beginnings & Bug Fixes5 days ago
- Matchmaking & Leaderboard overhaul!31 days ago
- Toxic Barrel Launcher34 days ago
- Matchmaking Revamp34 days ago
- Bug Fixes36 days ago
- Transmutate Modules40 days ago
- Active/Passive Ship Modules47 days ago
- Fix for higher resolutions!51 days ago
- Visual Upgrades!54 days ago
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